Listen In on the Conversation
What was this workshop about?
Even though this is the “GM’s Oath”, this third principle touches on the fact that without players we wouldn’t be Game Masters. It takes both players and Game Masters to really experience this hobby. With that in mind, our responsibility as Game Masters it to take the player’s actions and turn that into the world they experience.
JD and I discuss our thoughts and how we’ve seen this come into play in our own games. It’s interesting in how emphasizing this particular principle of the Oath brings so much value. It’s something we really should all be working on.
But what do you think? How have you created a world from their actions and what has worked for you?